HAAGE & PARTNER COMPUTER GMBH
EDnewsproductsdemospricesorderdealerseventsservicemail?

Tornado3D Gallery

 

Some pictures and animations created with Tornado3D

[Helicopter] Helicopter
This picture shows lens flare, texture antialias, soft shadows and the kind of dramatic realism that can be obtained with proper lightning.
800x600 JPG(26K) 
[Warbot] Warbot
A frame from an animation, shows the soft lightning effect produced by T3D lens flares. The warbot was modeled years ago in Imagine and has been imported into T3D with the Rosetta I/O module.
800x600 JPG(27K) 
[Cellular] NervousPhone
The cellular phone has been modeled in T3D starting with a cube, just with a few bevel and metamesh operations. Please note the bumpmapped round box and the soft shadow's quality.
400x300 JPG(16K) 
[AshTray] BadHabit
The key point here is the thin smoke that rises from the cigarette. It's a particle system, and really looks great in animation. Also note the burnt tip, a masked diffuse map.
Mpeg Anim (44K) 
[Chatedral] VolumeLight
The place may not look great, but the light streaks surely do! This is an example of projective and volumetric lights, and when animated it even looks more realistic!
Mpeg Anim (94K) 
[A4000] WornA4000
Ok, we told you T3D would bring workstation class 3D to your desktop. Here we brought your desktop into T3D! Have a look at the monitor screen, it's an ambience map. Much better than brightness, isn't it?
800x600 JPG(30K) 
[Tie2] LaserBlast
The Tie-like interceptor is again a box with a few bevels and a bumpmap, while the laser blast is a particle system of Fountain kind.
640x480 JPG(12K) 
[Water] SeaSpider
This one has to be seen animated! Non-linear, turbulent fog, is all that is needed to re-create those spectacular underwater scenes you'v seen in movies and TV.
Mpeg Anim (270K) 
[Comet] CometLogo
A volumetric light, a lens flare and here you are: a comet. The logo however is done with T3D's wonderful Glass Shader, hey no raytracing needed!
800x600 JPG(40K) 
[Witch] The Witch
Again, lightning is the key. The scene is nothing more than a few polygons with interpolated shading and a carefully constructed light set.
400x300 JPG(12K) 
^top


© 1997 EYELIGHT / HAAGE & PARTNER Computer - http://www.haage-partner.com